armada.io is a top-down multiplayer space warship arena where you start in a light scout, mine asteroids for salvage, upgrade into heavier hulls, and duel other players with plasma broadsides, shields, and spinal torpedoes.

The game built around momentum. You enter the sector in a small ship, cut through asteroid fields for salvage, pick fights you can win, and turn that scrap into a larger, deadlier hull. If you survive long enough, your little scout grows into a frigate, then a cruiser, then a full dreadnought.

That loop keeps repeating across the whole battlefield. Asteroids split into smaller fragments. Destroyed ships leave behind salvage. Broken stations can be rebuilt. Control points change hands, fleets push forward, get wiped out, regroup, and push again. In free-for-all, that growth is personal. In Team Conquest, it becomes a full frontline tug-of-war between the Solar Conglomorate and the Titan Collective.

The combat stays fast and readable: plasma broadsides, spinal torpedoes, shields, strafing, space-time curvatures , and enough chaos to make every comeback feel earned.


Controls:

WASD/ Right Click for movement

Q/E To strafe

Left Click/Spacebar to Fire

Mouse Wheel to switch weapons


Development log

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